Does a troll shit in the woods?
Connor awoke with a start. Glancing at the night sky he saw that it was scant few hours since they had made camp a distance from the raided troll burrow. Noises, of men and horses, from the direction of the river and Caledonian border were what had roused him, and he sat up for a better listen. The Caledonians were obviously crossing the river into the Elven lands, intending to take much the same shortcut as Connor and his friends were currently on. A sudden shuffling and snuffling just outside the camp circle riveted Connor's attention on the dark woods in that direction. "Shhhh," he warned the others. "What is it?" asked Frankie. An indistinct but monstrous shape shambled past in the moonlight, and a growing fear gripped Connor's innards. "Trolls" hissed Connor, stilling Henry's drawn bow. "We'll all die if you attack them, and running isn't really an option. They know we're here anyway." A loud sniffing was followed by a pair of yellow headlamp eyes turned to survey the camp, and Connor indicated the wind. It was gently breezing over the camp towards the eyes. The gaze held for a moment longer, then turned away. The shuffling continued, dying away slowly as the trolls walked on. Connor took a deep breath, it felt like the first in ages, and glanced around the camp. Everyone seemed to be relaxing. "Close call. Let's not upset these ones."
The trolls went on to trounce the Caledonians we heard crossing the river, and we continued on. A run-in with the elves turned out less than pleasantly thanks to Henry and, to a lesser extent, Dante. We managed to cross the river to the Caledonian side with their help (and 'don't let the door hit your ass' attitude), where we ambushed a barge team and hijacked the barge. Sadly, none of us can actually pilot a barge, so it was very hit and miss, with the biggest hit being the impact with another Caledonian barge as we passed it. A short, brutal combat later we changed onto the new barge, which turned out to have Mark soldiers and civilians, tortured and in boxes, on board. Of particular interest was a King's Guard by the name of Reno, who was privy to some very interesting intel about activities in Ratchet. Since we are heading in that direction anyway, and acting on this information would fall within the activities dictated us at the start of the action, we are accompanying him. On the way, we were greeted by a message left tied to a planted lance, from some enemy agents who seemed to be taking a particular interest in us specifically. No need for stealth anymore, at least.
By this point, Chelle was falling asleep, so we called it. Looks like the action is hotting up!
Waynne and Alex whipped out their Nintendo DSs (with Nintendogs) almost as soon as the game ended, and set them to Bark mode, so they could wirelessly play with each other's virtual dogs. Al wanted to go and offered to lift Candice (since Waynne, her usual lift, was a lost cause at this point). He ended up dropping himself off at home and letting me return the Candice, who by this point was also fairly tired.
And then Al and I chatted until 2am. So I am a little less focussed today than I usually am. Tough ;) It's Friday! Excellent... *plots*
The trolls went on to trounce the Caledonians we heard crossing the river, and we continued on. A run-in with the elves turned out less than pleasantly thanks to Henry and, to a lesser extent, Dante. We managed to cross the river to the Caledonian side with their help (and 'don't let the door hit your ass' attitude), where we ambushed a barge team and hijacked the barge. Sadly, none of us can actually pilot a barge, so it was very hit and miss, with the biggest hit being the impact with another Caledonian barge as we passed it. A short, brutal combat later we changed onto the new barge, which turned out to have Mark soldiers and civilians, tortured and in boxes, on board. Of particular interest was a King's Guard by the name of Reno, who was privy to some very interesting intel about activities in Ratchet. Since we are heading in that direction anyway, and acting on this information would fall within the activities dictated us at the start of the action, we are accompanying him. On the way, we were greeted by a message left tied to a planted lance, from some enemy agents who seemed to be taking a particular interest in us specifically. No need for stealth anymore, at least.
By this point, Chelle was falling asleep, so we called it. Looks like the action is hotting up!
Waynne and Alex whipped out their Nintendo DSs (with Nintendogs) almost as soon as the game ended, and set them to Bark mode, so they could wirelessly play with each other's virtual dogs. Al wanted to go and offered to lift Candice (since Waynne, her usual lift, was a lost cause at this point). He ended up dropping himself off at home and letting me return the Candice, who by this point was also fairly tired.
And then Al and I chatted until 2am. So I am a little less focussed today than I usually am. Tough ;) It's Friday! Excellent... *plots*
4 Comments:
It's Henri, pronounced AAHN-ri. And I feel nothing for screwing with those stupid elves, what with thier "git of a my land" attitude.
Don't they realise that the Caladonian menance is everybody's problem. I'm not even mentioning the Dwarves here.
Oh yes, you forgot to mention the Dwarves.
Yes, I thought it was Henri. But then everyone else was calling you Henry, and I presumed that they, who have known you for far longer, would know your name. Apparently, I was mistaken. My apologies.
While the elven attitude may have been a tad less pleasant than was strictly required, it would be nice to keep them happy, just in case we need their help. If we have to run from the Caledonians at any point, and the elves won't let us escape into their lands, I will place the blame firmly at your door. Hopefully, that will not come to pass, or the elves will have forgotten you by then.
What do I look like, some kind of historian? Yes, there were dwarves. They were acting suspiciously. We are going to investigate =)
Exactly, all that stand in our way stand in the way of the mark and are therefore our enemies. But I'll give them a chance to back down by taunting them. You silly elvish knnighits
trej-ah!!1
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